[Mordheim] A Valiant Attempt Was Made

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Jonathan E
Posts: 128
Joined: Thu Jan 12, 2023 11:42 pm

[Mordheim] A Valiant Attempt Was Made

Post by Jonathan E »

Hello, Classichammer. It's been a long time for both of us, hasn't it? I'm sorry I keep forgetting to write. I've had a very rough few years, and I've been seeing other games. Modern games. I know, I know, but the fact of the matter is meeting people where they are gets me out of the house and playing more than once a year.

It's all part of my sinister agenda, though. See, if I befriend people over new games, sometimes they mention they like an old game. This is what happened with a fella named Matt, who invited me to his Saturday club and made the fatal mistake of mentioning Mordheim on that first afternoon.

We played a couple of test games the winter before last, just to see if it was as good as we remembered. Matt's Skaven, which were "fresh" out of the original box he'd unearthed from his loft, and my Undead, which were more or less exactly as they were the last time they came out to play in 2008-ish.

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These are quite long shots of our Defend The Find and Street Fight battles (I subscribe to the wisdom that anyone who plays "just line up and fight" in a skirmish game is asking for a close encounter with a live rat). While bad for showing off miniatures, they are good for showing off the terrain Matt printed and painted, and the mat Matt bought. He's a keener, this one.

(He won both the games quite handily, because it turns out great weapons on unskilled Vampires aren't very good. In my defence, I swapped it out for WFB sixth edition... where they're good...)

Anyway, that attracted some more interest, and THIS winter we were joined by Steve and Tony. Steve brought his own Dwarf Treasure Hunters to the tables, expats from a quite substantial Dwarf collection. Tony wasn't sure what he wanted to play, so I offered him a loan of the Undead warband. I had... other plans.

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Remember how I was stalled in my path to glory by that Shadow Warrior warband in the last campaign? I wanted a go on that. I also had these metal Wardancers kicking around from when I tried to play Wood Elves for a year. Painting those up was a joy long put off (I do love working on metal figures every so often) and if I can keep them safe from the cat I might dig them out again and take another photo of them finished.

Playing them, eeeeh...

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We played a round robin over three club meets, and my typical performance went something like this.
Swig elven wine or sound elven horn for bonuses specific to match-up.
Leader attempts diving charge or modest leap between buildings, falls, injures self.
Useless wizard successfully teleports into an ambush where he can be counter-ambushed, goes out of action, loses another limb.
Remaining elves valiantly shoot at T4 targets they can't wound, or Skaven where it doesn't matter because there's twelve of them and only three of us, then bottle.

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After three repetitions of that cycle, here's where my warband are at.

Nivara, my leader, is rubbish: blind in one eye and subject to Stupidity, she appears to have lobotomised herself falling off a building in every game. Yavathol, second wielder of the stupid greatsword, died of axe poisoning after striking last against a Dwarf engineer who, to be fair, I was warned about. Lorelai, my wizard, is missing an arm and has absolutely stuffed their one remaining hand, and needs a new model and a new outlook on life.

The only light in the black is Hollena, the blondest of my three heroes, who made it out with three large chunks of wyrdstone stuffed in her leafy jodhpurs and may yet hire on a bunch of archers (I'm thinking metal Waywatchers) and return to the City of the Damned next time we get the ruins out. Or I might swap to Possessed. Lovely T4 W2 Possessed with lovely T4 W2 Beastmen mates.
If you're wondering why I'm like this, give this a read.

It's not canon. It's not lore. It's fluff. It's marketing copy to sell toys. Don't take it more seriously than it deserves.

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Kakapo42
Posts: 112
Joined: Sun Jan 15, 2023 7:35 pm

Re: [Mordheim] A Valiant Attempt Was Made

Post by Kakapo42 »

Hello, Classichammer. It's been a long time for both of us, hasn't it? I'm sorry I keep forgetting to write. I've had a very rough few years, and I've been seeing other games. Modern games. I know, I know, but the fact of the matter is meeting people where they are gets me out of the house and playing more than once a year.

It's all part of my sinister agenda, though. See, if I befriend people over new games, sometimes they mention they like an old game. This is what happened with a fella named Matt, who invited me to his Saturday club and made the fatal mistake of mentioning Mordheim on that first afternoon.
It's OK, I've done that too before for very similar reasons, indulging others' desires for a few TOW games as a concession for more 6th edition Warhammer, and in the past indulging my friends' desires for 8th ed 40k and Nu-Kill Team in the hopes that they might reciprocate with some forays into 2004hammer down the line.

Results remain decidedly mixed, and I'm still not entirely convinced it's any more effective than my current go-to strategy of broadcasting that I play oldhammer on all frequencies and seeing what shakes loose (and then using what shakes loose to put together some awesome beautiful game spectacles to draw interest from yet more people, the second step of my master plan).

But I digress.

I'm not really that familiar with the Elf warbands (my Mordheim tastes tend to lean either more human or more clown), so I'm not entirely confident about diagnosing what might have gone wrong short of dice saying no, in which case I've certainly been there and you have my sympathies and well done for at least branching out and trying something new.
Please stop calling it "Middlehammer"

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