Search found 112 matches
- Sun Jul 05, 2026 2:44 am
- Forum: 6th Edition
- Topic: Vampire Counts - Siege Scenario
- Replies: 5
- Views: 10268
Re: Vampire Counts - Siege Scenario
There's no reason Zombies can't use ladders. They're not so mindless and brain-dead enough that they can't grapple with their victims to feast on their flesh, and if you can grapple with a struggling victim then you can probably figure out planting and climbing a latter to get to the flesh morsels o...
- Sun May 31, 2026 8:24 pm
- Forum: 6th Edition
- Topic: Siege Scenario
- Replies: 3
- Views: 9245
Re: Siege Scenario
I have some experience in the art of siegecraft, yes. It went well enough all things considered, a tactical loss but a strategic windfall. I handled deployment by using forward parties of swift and cunning scouts to pre-empt some of the undermining activities of the defenders around the castle, all...
- Tue Apr 21, 2026 8:44 am
- Forum: 4th Edition
- Topic: This is - Tor'Vash'Por
- Replies: 5
- Views: 22532
Re: This is - Tor'Vash'Por
Luna: Welcome back you're watching Tor'Vash'Por, I'm Luna Samara bringing you the latest news stories at the top of the hour, beginning with the latest developing story out of the Penros system.. BREAKING NEWS Luna (cont.): .. reports are coming in that Tau expeditionary forces in the system have l...
- Sat Apr 04, 2026 8:52 am
- Forum: 4th Edition
- Topic: This is - Tor'Vash'Por
- Replies: 5
- Views: 22532
Re: This is - Tor'Vash'Por
Idris: ... moving onto other news now and Tau forces in the Penros system have successfully repelled a surprise attack by pirate forces believed to be affiliated to Mont'au'Gue'la terror groups. The attack occurred on a Tau staging post above Penros X and marks the second major space combat by Tau ...
- Thu Mar 26, 2026 8:55 pm
- Forum: 4th Edition
- Topic: This is - Tor'Vash'Por
- Replies: 5
- Views: 22532
Re: This is - Tor'Vash'Por
Idris: ... Good evening welcome back to Tor'Vash'Por, I'm Idris Zhaan joining you now at the top of the hour. We begin with our top story tonight in the Penros system where Tau warships have engaged several pirate spacecraft above Penros VI. The action marks the first large scale space combat by Ta...
- Thu Mar 19, 2026 7:57 pm
- Forum: 4th Edition
- Topic: This is - Tor'Vash'Por
- Replies: 5
- Views: 22532
Re: This is - Tor'Vash'Por
Luna Samara: .... moving on to the Penros system now where Tau expeditionary forces have been struck by an unprecedented surprise attack from Ar'cea fighters in the northern temperate belt of Penros VII, where coalition forces have been evacuating heavy equipment from storage depots situated in the...
- Fri Mar 13, 2026 1:45 am
- Forum: 4th Edition
- Topic: This is - Tor'Vash'Por
- Replies: 5
- Views: 22532
This is - Tor'Vash'Por
Luna: ... Welcome back to Tor'Vash'Por, I'm Luna Samara joining you now at the top of the hour. We begin tonight in the Penros system where Tau expeditionary forces have managed to contain armed terror groups probing the equatorial desert belt of Penros VII. It's one of the few successes Tau forces...
- Wed Feb 25, 2026 4:19 am
- Forum: Specialist General Discussion
- Topic: [Mordheim] A Valiant Attempt Was Made
- Replies: 1
- Views: 14480
Re: [Mordheim] A Valiant Attempt Was Made
Hello, Classichammer. It's been a long time for both of us, hasn't it? I'm sorry I keep forgetting to write. I've had a very rough few years, and I've been seeing other games. Modern games. I know, I know, but the fact of the matter is meeting people where they are gets me out of the house and play...
- Fri Jan 09, 2026 10:15 pm
- Forum: 6th Edition
- Topic: Returning to Warhammer Fantasy 6th Edition – Wood Elves advice (1750 pts)
- Replies: 23
- Views: 481017
Re: Returning to Warhammer Fantasy 6th Edition – Wood Elves advice (1750 pts)
Well, right off the bat your biggest problem is that neither of the Spellsingers have a unicorn, and a Spellsinger on a Unicorn is as mandatory for Wood Elf armies as giants and trolls are for Orc/Goblin armies and Dragons are for High Elves, because really if you're not going to include a beautiful...
- Fri Jan 02, 2026 8:03 pm
- Forum: 6th Edition
- Topic: Returning to Warhammer Fantasy 6th Edition – Wood Elves advice (1750 pts)
- Replies: 23
- Views: 481017
Re: Returning to Warhammer Fantasy 6th Edition – Wood Elves advice (1750 pts)
Part of it is game sizes, but a lot of it is simply down to perspective and planning. Even in small games I still often take a regiment of 20 Eternal Guard precisely because they're vulnerable to getting flanked and that's exactly what I want my opponent to do . If I know they're a juicy target for ...
- Thu Jan 01, 2026 11:49 pm
- Forum: 6th Edition
- Topic: Returning to Warhammer Fantasy 6th Edition – Wood Elves advice (1750 pts)
- Replies: 23
- Views: 481017
Re: Returning to Warhammer Fantasy 6th Edition – Wood Elves advice (1750 pts)
I struggle a lot with positioning to make that happen, though. Usually when I charge, my unit luckily destroys the enemy or makes them flee, but then, in my opponent’s next turn, that unit is left exposed and vulnerable to being charged. Do you have any advice on how to avoid that? The fundamental ...
- Sat Dec 27, 2025 7:48 pm
- Forum: 6th Edition
- Topic: Returning to Warhammer Fantasy 6th Edition – Wood Elves advice (1750 pts)
- Replies: 23
- Views: 481017
Re: Returning to Warhammer Fantasy 6th Edition – Wood Elves advice (1750 pts)
Above all remember that Wood Elves are a movement army. They win in the movement phase the same way that Bretonnians and Chaos armies win in the combat phase and certain Dwarf and Skaven armies win in the shooting phase. Consider the units you want to use first. Wood Elf armies are the most unit-cen...
- Fri Dec 26, 2025 6:45 am
- Forum: 40K General Discussion
- Topic: Kakapo Approved
- Replies: 9
- Views: 148706
Re: Kakapo Approved
At last it's finally here! Just in time for Christmas, this year ends with a bang seeing the long-awaited release of the much anticipated second installment in the Codex Battlezone series of Warhammer 40,000 rules supplements, Codex: Desert Fight, which explores the burning desert battlefields of t...
- Tue Jul 29, 2025 4:18 am
- Forum: 40K General Discussion
- Topic: The Madness of Myster E - Knights and Knight-Like Entities in Classichammer
- Replies: 26
- Views: 2839646
Re: The Madness of Myster E - Knights and Knight-Like Entities in Classichammer
Oh Jonathan, don't you know? Project Enormity will never end. Now that you've cracked the Forgeworld barrier there's all the other Wardian Necron resin to consider, and after that the Chaos Space Marine Dinobots, and after that the Space Wolf FHREEEEZING ENGINES, and after that... The brain worms wi...
- Thu Jul 24, 2025 6:56 am
- Forum: 40K General Discussion
- Topic: Kakapo Approved
- Replies: 9
- Views: 148706
Re: Kakapo Approved
Also. Genestealer Cults. My mind's coming up blanks. Were those a thing in Chapter Approved or the like? Or do I have... oh, no. I feel another project coming on. Yes they were covered by the Citadel Journal. I can't tell you which journal issue it was, but the article section seems to be included ...
- Mon Jul 07, 2025 2:31 am
- Forum: 40K General Discussion
- Topic: The Madness of Myster E - Knights and Knight-Like Entities in Classichammer
- Replies: 26
- Views: 2839646
Re: The Madness of Myster E - Knights and Knight-Like Entities in Classichammer
Any Cruddacing that's occurred here should be more than compensated by the extended Chambers-Hainesing treatment the Night Parrot team is giving them. And the Stormsurge IS ridonkulous and deserves every last iota of ridicule it gets. They are a great source of parts for kitbashing and converting go...
- Sun Jul 06, 2025 11:18 am
- Forum: 40K General Discussion
- Topic: The Madness of Myster E - Knights and Knight-Like Entities in Classichammer
- Replies: 26
- Views: 2839646
Re: The Madness of Myster E - Knights in Classichammer
I tried to warn them. Conveniently there is also a handy expanded Tau VDR module set up that might assist your obsession. Don't be afraid to let someone else conveniently do half the work for you, I said. Science is made by standing on the shoulders of giants, I said. It's all for the greater good, ...
- Sun Jul 06, 2025 11:07 am
- Forum: 40K General Discussion
- Topic: Kakapo Approved
- Replies: 9
- Views: 148706
Re: Kakapo Approved
Welcome back to another kakapo Approved! This time Kakapo is paying a visit to his arms dealer to bring us a new set of rules that introduces the 41st Millennium to the oldest improvised fighting vehicle in the book. Governments of the galaxy beware! Ahh, the humble Technical. Simple, crude, undere...
- Sun Mar 09, 2025 9:37 pm
- Forum: Battle Reports
- Topic: [Battlefleet Gothic] 40,000 Tons Of Metal
- Replies: 7
- Views: 478163
Re: [Battlefleet Gothic] 40,000 Tons Of Metal
My experiences in real-time virtually-simulated strategium training against the machine spirit confirm this. I've been running a very successful Night Lords battlegroup - Carnage and Desolator class cruisers, and a squadron of Iconoclast destroyers - around the Scarus sector, keeping the Green Kroo...
- Mon Mar 03, 2025 2:53 am
- Forum: Battle Reports
- Topic: [Battlefleet Gothic] 40,000 Tons Of Metal
- Replies: 7
- Views: 478163
Re: [Battlefleet Gothic] 40,000 Tons Of Metal
Making people feel like they're a little kid rushing across the playground is a key goal at Night Parrot Magazine. In a good fun 'reminiscent of innocence' way of course and not a 'reliving all your worst school experiences over and over again' way like the recurring nightmares do. Ironically, the C...
- Sun Feb 23, 2025 11:53 am
- Forum: Battle Reports
- Topic: [Battlefleet Gothic] 40,000 Tons Of Metal
- Replies: 7
- Views: 478163
Re: [Battlefleet Gothic] 40,000 Tons Of Metal
Tau Turn 5 Kakapo: What a reversal, but I still need to do something about the Harvester of Sorrows now that it's starting to get dangerously close to the escape zone. It is at this point that I realise that the Sharon Den Adel is still combat effective with only one Hull Point lost, and could catc...
- Sun Feb 23, 2025 11:52 am
- Forum: Battle Reports
- Topic: [Battlefleet Gothic] 40,000 Tons Of Metal
- Replies: 7
- Views: 478163
Re: [Battlefleet Gothic] 40,000 Tons Of Metal
Chaos Turn 1 Millitant: The scenario guaranteed me first turn against an off-guard fleet, and I was absolutely going to make the very most of it by getting my ships up as close as possible before they started coming under attack. The sooner I could get in close proximity to the Tau ships the sooner...
- Sun Feb 23, 2025 11:51 am
- Forum: Battle Reports
- Topic: [Battlefleet Gothic] 40,000 Tons Of Metal
- Replies: 7
- Views: 478163
[Battlefleet Gothic] 40,000 Tons Of Metal
"Black 4, Black 6, this is Gate Control. Snap to waypoint 8-8-4-0. EM and quantum waveform disruption detected, Daosk." "Confirmed Gate Control, we'll investigate. Tau'va." Kor'vre'T'au Doran'Ko'Shi glanced across his tactical display to double check the waypoint before switchin...
- Wed Feb 05, 2025 10:23 pm
- Forum: 40K General Discussion
- Topic: The Madness of Myster E - Knights and Knight-Like Entities in Classichammer
- Replies: 26
- Views: 2839646
Re: The Madness of Myster E - Knights and Knight-Like Entities in Classichammer
So first: I'm having a horrid day today and those clickbait titles really cheered me up. Thanks, mate. No worries, I'm glad you enjoyed them! I think the coupling of mass points and transport capacity is mostly to keep the scale sensible? Imagine thirty-two Gaunts piling out of a Tervigon's gullet ...
- Wed Feb 05, 2025 9:16 pm
- Forum: 6th Edition
- Topic: Expanding the 6th Edition: Vietnam
- Replies: 9
- Views: 338251
Re: Expanding the 6th Edition: Vietnam
I thought about suggesting that and then remembered Spirited Away. It's actually not too hard to find ridden Asian dragons if you go looking. Here's a Chinese one: https://en.wikipedia.org/wiki/Silk_painting_depicting_a_man_riding_a_dragon I'm sure it's not hard at all, but I'm not talking about As...